RenderingPipeline

from geometry to pixels

ODT

First impression of the Cyberith Virtualizer (Omnidirectional Treadmill)

I recently had a second chance of testing the Cyberith Virtualizer after a first quick run with it at gamescom in cologne earlier this year. But this time in a more relaxed environment with much more time to try it out and chat. In case you haven’t heard of the Virtualizer yet, it’s an omnidirectional […]

 

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