RenderingPipeline

from geometry to pixels

RayTracing

Ray Tracing on Intels MIC Architecture

Intel just released new information about there ongoing ray tracing for games project. For some years now intel is investigating the use of chips with lots of simple x86 cores for graphics, the first was codenamed Larrabee and was intended to become a full GPU but was later cancelled. The current prototypes are intended to […]

 

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