RenderingPipeline

from geometry to pixels

Shape Display

Tilt Displays – A true 3D display

When talking about 3D displays, we normally think of flat screens that somehow fake a 3D impression. Another way to present a virtual model would be to actually change the surface of your display to fit the virtual surface of the 3D model. Jason Alexander and his colleagues are just experimenting with that idea and presented […]

 

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